Back to browsing![Riftbound Spell: Last Stand. [Action] (Play on your turn or in showdowns.)
Double a friendly unit's Might this turn. Give it [Temporary]. (Kill it at the start of its controller's Beginning Phase, before scoring.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/9062d372d299c5c6a0c679f0ff07ba71590ca5f1-744x1039.png?accountingTag=RB)
![Riftbound Spell: Last Stand. [Action] (Play on your turn or in showdowns.)
Double a friendly unit's Might this turn. Give it [Temporary]. (Kill it at the start of its controller's Beginning Phase, before scoring.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/9062d372d299c5c6a0c679f0ff07ba71590ca5f1-744x1039.png?accountingTag=RB)
Art by Kudos Productions
Origins · #69 · ogn-069-298
Last Stand
SpellRareCalm
- Energy
- 3
- Power
- 1
Card text
[Action] (Play on your turn or in showdowns.)Double a friendly unit's Might this turn. Give it [Temporary]. (Kill it at the start of its controller's Beginning Phase, before scoring.)
Worth it.
Availability
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Card data from RiftCodex. Riftbound is a trademark of Riot Games. Bobby Hobby and RiftCodex are unofficial and not affiliated with Riot Games.
