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Every Riftbound card, with a stock badge on the ones we have in the binder right now.
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280 cards · page 9 of 12
![Riftbound Unit: Rengar, Trophy Hunter. [Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
I can be played to a battlefield where there are enemy units (even if you don't have units there).](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/8e159fd8aa9bb349e32bda6a10b0178cc28ca8dd-744x1039.png?accountingTag=RB)
Rengar - Trophy Hunter
Unleashed · #120
EpicBodyNot stocked![Riftbound Unit: Rengar, Trophy Hunter. [Ambush]
I can be played to a battlefield where there are enemy units.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/7e6d106e0170e7f45341c1755f829f286d782bb7-744x1039.png?accountingTag=RB)
Rengar - Trophy Hunter (Alternate Art)
Unleashed · #120
EpicBodyNot stocked![Riftbound Unit: Rengar, Unseen. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Assault 2] (+2 [S] while I'm an attacker.)
[Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
[Ganking] (I can move from battlefield to battlefield.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/80c7d1c62301dd6e3ced910156f3fdeb8d34a621-744x1039.png?accountingTag=RB)
Rengar - Unseen
Unleashed · #24
RareFuryNot stocked![Riftbound Unit: Rengar, Unseen. [Accelerate]
[Assault 2]
[Deflect]
[Ganking]](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/cdab60d27d6d920f19ebed000b13dc25a439848c-744x1039.png?accountingTag=RB)
Rengar - Unseen (Alternate Art)
Unleashed · #24
RareFuryNot stocked![Riftbound Spell: Repulse. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit at a battlefield. Counter an enemy spell or ability that chooses it and no other friendly unit.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/ca56ad44ec24db67e10a4ee18f5c7f3756c83d94-744x1039.png?accountingTag=RB)
Repulse
Unleashed · #106
UncommonBodyNot stocked![Riftbound Unit: Revna the Lorekeeper. [Ganking] (I can move from battlefield to battlefield.)
When you play a spell, if you spent [4] or more, ready me.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/8e251eed411d614de504480181b357df3f78b133-744x1039.png?accountingTag=RB)
Revna the Lorekeeper
Unleashed · #5
CommonFuryNot stocked![Riftbound Unit: Rift Herald. When I move to a battlefield, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest.
[Deathknell][>] Play a unit from your hand to your base, ignoring its Energy cost. (When I die, get the effect. You must still pay its Power cost.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/4da94f3af92222bebe7be49197ef8d840772d73d-744x1039.png?accountingTag=RB)
Rift Herald
Unleashed · #179
EpicOrderNot stocked![Riftbound Unit: Rift Herald. When I move to a battlefield, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest.
[Deathknell][>] Play a unit from your hand to your base, ignoring its Energy cost.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/e8fe608bffa46642e454b0b34f7524c5daef299e-744x1039.png?accountingTag=RB)
Rift Herald (Alternate Art)
Unleashed · #179
EpicOrderNot stocked
Right of Conquest
Unleashed · #15
UncommonFuryNot stocked![Riftbound Battlefield: Ripper's Bay. When a unit here is returned to a player's hand, that player may pay [1] to channel 1 rune exhausted.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/f6d0540edbabcdb7d5a6859ce2f820f744cb498c-1039x744.png?accountingTag=RB)
Ripper's Bay
Unleashed · #214
UncommonColorlessNot stocked![Riftbound Unit: Ruined Rex. [Deathknell][>] Deal 4 to an enemy unit. (When I die, get the effect.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/05fc9613bd3a3c3c5002ff1d7d665b37fd18dcb7-744x1039.png?accountingTag=RB)
Ruined Rex
Unleashed · #67
CommonMindNot stocked![Riftbound Spell: Sacrifice. [Reaction] (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, kill a friendly [Mighty] unit. (A unit is Mighty while it has 5+ [S].)
Draw 2 and channel 1 rune exhausted.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/139153ae4b4f786442018c09765c67e35515df24-744x1039.png?accountingTag=RB)
Sacrifice
Unleashed · #173
RareOrderNot stocked
Safety Inspector
Unleashed · #164
UncommonOrderNot stocked![Riftbound Unit: Scorchclaw. [Hunt 2] (When I conquer or hold, gain 2 XP.)
[Level 3][>] I have +1 [S] and enter ready. (While you have 3+ XP, get the effect.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/f69940824f8ce62a479df28988dcbdf6ea6d3960-744x1039.png?accountingTag=RB)
Scorchclaw
Unleashed · #16
UncommonFuryNot stocked
Scrutinizing Sergeant
Unleashed · #157
CommonOrderNot stocked![Riftbound Gear: Scryer's Bloom. This enters exhausted.
Kill this, [1], [T]: [Predict 2], then draw 1. Gain 1 XP. (To Predict 2, look at the top two cards of your Main Deck. Recycle any of them and put the rest back in any order.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/b10a544d24d3ae3e177d4791743bb2cfb742abcc-744x1039.png?accountingTag=RB)
Scryer's Bloom
Unleashed · #136
UncommonChaosNot stocked![Riftbound Unit: Scuttle Crab. (Units with 0 [S] can conquer and hold.)
When you play me, draw 1.
[Deathknell][>] Choose an opponent. They reveal their hand. You can look at their facedown cards this turn. Gain 1 XP. (When I die, get the effects.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/8c9a251b2deb21716fba0ac83c6aac96563fa19d-744x1039.png?accountingTag=RB)
Scuttle Crab
Unleashed · #53
RareCalmNot stocked![Riftbound Unit: Shadow. If you play me to a battlefield, I enter ready.
[Action][>] [1][A], [T]: [Stun] an enemy unit attacking here. (It doesn't deal combat damage this turn.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/690ee4937b3926810d8ed814afd14d4d9e98b13e-744x1039.png?accountingTag=RB)
Shadow
Unleashed · #194
EpicCalmChaosNot stocked
Shadow Watcher
Unleashed · #37
CommonCalmNot stocked![Riftbound Spell: Shadow's Call. Choose a friendly unit without [Temporary]. Give it [Temporary]. Draw 2. (Kill it at the start of its controller's Beginning Phase, before scoring.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/5a9a81d353131fc275313e737d55ca6e2661dce6-744x1039.png?accountingTag=RB)
Shadow's Call
Unleashed · #165
UncommonOrderNot stocked
Shard of Undoing
Unleashed · #174
RareOrderNot stocked![Riftbound Unit: Sharkling. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Assault 4] (+4 [S] while I'm an attacker.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/f2aa213fe1e54d0d6f1507c7ed8829c8ba2bc610-744x1039.png?accountingTag=RB)
Sharkling
Unleashed · #6
CommonFuryNot stocked![Riftbound Gear: Shepherd's Heirloom. When you play this, gain 1 XP.
[Equip] — Spend 1 XP (Pay the cost: Attach this to a unit you control.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/fadd95487f164f60c9ad08a457f11170c6afa420-744x1039.png?accountingTag=RB)
Shepherd's Heirloom
Unleashed · #158
CommonOrderNot stocked![Riftbound Unit: Sinister Poro. When I attack, you may pay [1] to move an enemy unit here to its base.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/7f2a623a83556bafebfbe7cb280bdedcfe116531-744x1039.png?accountingTag=RB)
Sinister Poro
Unleashed · #137
UncommonChaosNot stocked
Card data from RiftCodex. Riftbound is a trademark of Riot Games. Bobby Hobby and RiftCodex are unofficial and not affiliated with Riot Games.
